CryptoServers

Game server hosting in Romania

Minecraft, Counter-Strike, Valheim, Rust, Palworld — DDoS-protected from minute one, deployed in 41 seconds, no per-slot pricing.

No KYC DMCA ignored Crypto only 60-second deploy
1 Tbps
DDoS absorption
41s
Median deploy
Bucharest (RO-BUH)
Datacenter
$39.99
Entry plan / month
Why Romania

The Romania case for Game server hosting

Romania is an EU member but the Constitutional Court has struck down data-retention legislation twice (2009 and 2014), holding that bulk retention violates the Romanian constitution. The result is a unique posture inside the EU: full GDPR rights without mandatory traffic logging. Bucharest network is well-peered with Eastern Europe, has competitive bandwidth pricing, and tolerates DMCA-weighted workloads better than most western European jurisdictions. Common pick for seedboxes, scraping infrastructure, and Tor relays.

DDoS scrubbing capacity matters for game servers more than for almost any other workload — competitive players have access to booter services and routinely use them. Every plan includes 1 Tbps of L3/L4 absorption with L7 game-server templates (one-click profiles for the common Minecraft, CS:GO/CS2, Valheim, Rust, Palworld, and Source-engine traffic patterns). No opt-in, no extra charge, no "DDoS protection tier" upsell.

Workload alignment

What Game server hosting gets from Romania

1 Tbps DDoS absorption with one-click L7 game profiles. No "protection tier" upsell.
High clock Xeon Gold for single-threaded games (Minecraft chunk gen). EPYC for parallel (Rust, Valheim).
41-second median deploy. Spin up a fresh instance for a private match in less than a minute.
Low-latency peering to TIER-1 carriers. Median RTT to Western Europe under 30 ms from any of our 4 locations.
NVMe everywhere. World file I/O (Minecraft saves, Rust map cache) doesn't cap your tick rate.
Sysadmin FAQ

Game server hosting in Romania — questions answered

How big does my plan need to be for Minecraft Java with mods?
Vanilla Minecraft: vps-growth handles 20 players. Lightly modded (Quark, JEI): vps-business. Heavy modpack (Create, IF, AE2): vps-pro for 30–50 players. Beyond that, ded-shield or higher because of the sustained CPU load.
Will I be DDoS'ed off the server during competitive matches?
Booter attacks against game servers are common but our scrubbing absorbs them transparently. We've mitigated 600+ Gbps attacks against Minecraft servers without dropping the player connection. The L7 profiles are the key — they recognize Minecraft handshakes and discard malformed packets at the edge.
Where should I host for European players?
Netherlands (Amsterdam) for the lowest median RTT to Western Europe and good UK transit. Romania (Bucharest) is a strong second with great peering to Eastern Europe. Switzerland and Iceland are further but have niche peering for specific routes.
Do you charge per player slot or by traffic?
Neither. Flat monthly per plan. You can run a 100-slot Minecraft server on vps-pro (if your CPU and memory budget allows) and pay $54.99/month. No "slot tier" pricing, no traffic overage on the unmetered uplink.
Can I run a private modded Discord-only server here?
Yes — that's the most common deployment. Many of our game-server customers run private community servers behind a whitelist or auth plugin. Same plans, same pricing, just gated at the application layer.

Deploy Game server hosting in Romania

From $39.99/month, paid in crypto, no email or ID required.